Types of flixel objects - mainly for collisions.

Abstracted from an Int type for fast comparison code: http://nadako.tumblr.com/post/64707798715/cool-feature-of-upcoming-haxe-3-2-enum-abstracts

Variables

inlineread onlyGROUP:FlxType = 2

inlineread onlyNONE:FlxType = 0

inlineread onlyOBJECT:FlxType = 1

inlineread onlySPRITEGROUP:FlxType = 4

inlineread onlyTILEMAP:FlxType = 3