Types of flixel objects - mainly for collisions.

Variables

inlineread onlyGROUP:FlxType = 2

inlineread onlyNONE:FlxType = 0

inlineread onlyOBJECT:FlxType = 1

inlineread onlySPRITEGROUP:FlxType = 4

inlineread onlyTILEMAP:FlxType = 3