Constructor

new(OriginalId:Int)

Variables

@:value(false)isFlipHorizontally:Bool = false

Set the tile to flip horizontally

@:value(false)isFlipVertically:Bool = false

Set the tile to flip vertically

rotate:Int

Set the rotation of the tile

tileID:Int

The original ID as described in the mapData

read onlytilesetID:Int

The ID of this tile in its tileset

Static variables

@:value(0x20000000)staticinlineread onlyFLIPPED_DIAGONAL:Int = 0x20000000

@:value(0x80000000)staticinlineread onlyFLIPPED_HORIZONTAL:Int = 0x80000000

@:value(0x40000000)staticinlineread onlyFLIPPED_VERTICAL:Int = 0x40000000

@:value(0)staticinlineread onlyROTATE_0:Int = 0

@:value(2)staticinlineread onlyROTATE_270:Int = 2

@:value(1)staticinlineread onlyROTATE_90:Int = 1