flixel.addons.ui

..
interfaces
Anchor

A class that describes how some object should be positioned relative to another

AnchorPoint

BorderDef

ButtonLabelStyle

CheckStyle

FlxBarStyle

FlxBaseMultiInput

Makes it easier to check if, say, SHIFT+Tab is being pressed rather than just Tab by itself

FlxButtonPlus

A simple button class that calls a function when clicked by the mouse.

FlxClickArea

Trimmed-down button, invisible click area, only responds to onUP

FlxInputText

FlxInputText v1.11, ported to Haxe @author larsiusprime, (Lars Doucet) @link http://github.com/haxeflixel/flixel-ui

FlxMultiGamepad

... @author larsiusprime

FlxMultiGamepadAnalogStick

... @author larsiusprime

FlxMultiKey

... @author larsiusprime

FlxSlider

A slider GUI element for float and integer manipulation. @author Gama11

FlxUI

A simple xml-driven user interface

FlxUI9SliceSprite

@author Lars Doucet

FlxUIAssets

FlxUIBar

... @author larsiusprime

FlxUIButton

This class extends FlxUITypedButton and has a Text label, and is thus most analagous to the regular FlxButton

FlxUICheckBox

@author Lars Doucet

FlxUIColorSwatch

FlxUIColorSwatchSelecter

... @author larsiusprime

FlxUICursor

Cursor object that you can use to "click" on interface elements using a keyboard or gamepad TODO: need to support gamepad and/or deal with absence of mouse

FlxUIDropDownHeader

Header for a FlxUIDropDownMenu

FlxUIDropDownMenu

larsiusprime @author

FlxUIDropDownMenuDropDirection

FlxUIGroup

A cheap extension of FlxUIGroup that lets you move all the children around without having to call reset() @author Lars Doucet

FlxUIInputText

@author Lars Doucet

FlxUILine

... @author larsiusprime

FlxUIList

FlxUILoadingScreen

A simple loading screen -- you must drive the churning of tasks externally

FlxUIMouse

A customized extension to FlxMouse that lets us add in accessibility stuff like using the keyboard to control mouse moving/clicking

FlxUINumericStepper

... @author

FlxUIPopup

... @author

FlxUIRadioGroup

@author Lars Doucet

FlxUIRegion

A scalable object with width and height that isn't used for display purposes

FlxUISlider

FlxUISprite

Cheap extension of FlxSprite @author Lars Doucet

FlxUISpriteButton

This class extends FlxUISpriteButton and has a Sprite "label"

FlxUIState

This is a simple extension of FlxState that does two things: 1) It implements the IFlxUIState interface 2) Automatically creates a FlxUI objects from a single string id

FlxUISubState

This is a simple extension of FlxState that does two things: 1) It implements the IEventGetter interface 2) Automatically creates a FlxUI objects from a single string id

FlxUITabMenu

@author Lars Doucet

FlxUIText

Simple extension to the basic text field class. @author Lars Doucet

FlxUITileTest

This is mostly just for testing purposes, it is NOT a replacement for FlxTileMap @author

FlxUITooltip

... @author larsiusprime

FlxUITooltipData

FlxUITooltipManager

... @author larsiusprime

FlxUITooltipStyle

FlxUITypedButton

FontDef

... @author larsiusprime

FontFixer

A really simple little class that solves an annoying problem with Flash font file names @author larsiusprime

GamepadAutoConnectPreference

LineAxis

MaxMinSize

NamedBool

NamedFloat

NamedInt

NamedString

Rounding

SectionCounter

SortMethod

SortValue

StickInput

StrNameLabel

SwatchData

... @author Lars A. Doucet

SwatchGraphic

U

Utility functions, inlined where possible @author Lars Doucet

UIEventCallback

VarValue

WidgetList

XY