flixel.system

..
debug
frontEnds
macros
replay
scaleModes
ui
FlxAngelCodeAsset

FlxAngelCodeSource

FlxAngelCodeXmlAsset

FlxAsepriteJsonAsset

FlxAssets

FlxBGSprite

FlxBasePreloader

FlxBitmapFontGraphicAsset

FlxGraphicAsset

FlxGraphicSource

FlxJsonAsset

FlxLinkedList

A miniature linked list class. Useful for optimizing time-critical or highly repetitive tasks! See FlxQuadTree for how to use it, IF YOU DARE.

FlxPreloader

This is the Default HaxeFlixel Themed Preloader You can make your own style of Preloader by overriding FlxPreloaderBase and using this class as an example. To use your Preloader, simply change Project.xml to say: <app preloader="class.path.MyPreloader" />

FlxQuadTree

A fairly generic quad tree structure for rapid overlap checks. FlxQuadTree is also configured for single or dual list operation. You can add items either to its A list or its B list. When you do an overlap check, you can compare the A list to itself, or the A list against the B list. Handy for different things!

FlxShader

FlxSound

This is the universal flixel sound object, used for streaming, music, and sound effects.

FlxSoundAsset

FlxSoundGroup

A way of grouping sounds for things such as collective volume control

FlxSplash

FlxTexturePackerJsonAsset

FlxTexturePackerSource

FlxTilemapGraphicAsset

FlxVersion

Helper object for semantic versioning.

FlxXmlAsset

GraphicLogo

GraphicVirtualInput

VirtualInputData