Constructor

new(data:BoneData, skeleton:Skeleton, parent:Bone)

Parameters:

parent

May be null.

Variables

Methods

update():Void

Same as updateWorldTransform(). This method exists for Bone to implement Updatable.

updateWorldTransform():Void

Computes the world SRT using the parent bone and this bone's local SRT.

updateWorldTransformWith(x:Float, y:Float, rotation:Float, scaleX:Float, scaleY:Float, shearX:Float, shearY:Float):Void

Computes the world SRT using the parent bone and the specified local SRT.

Static variables

staticyDown:Bool = true