Constructor
new(Name:String, Frames:Array<Int>, FrameRate:Float = 0, Looped:Bool = true, ?FramesData:Array<Dynamic>)
Parameters:
Name | What this animation should be called (e.g. "run") |
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Frames | An array of numbers indicating what frames to play in what order (e.g. 1, 2, 3) |
FrameRate | The speed in frames per second that the animation should play at (e.g. 40) |
Looped | Whether or not the animation is looped or just plays once |
FramesData | An array of dynamic elements that let you add arbritary data to each frame |
Variables
frameRate:Float
Animation frameRate - the speed in frames per second that the animation should play at.
read onlyframesData:Array<Dynamic>
An array of dynamic elements that let you add arbritary data to each frame