A helper class for gamepad input. Provides optimized gamepad button checking using direct array access.
new(status:FlxInputState, gamepad:FlxGamepad)
read onlyA:Bool
read onlyB:Bool
read onlyBACK:Bool
read onlyDPAD:Bool
read onlyDPAD_DOWN:Bool
read onlyDPAD_LEFT:Bool
read onlyDPAD_RIGHT:Bool
read onlyDPAD_UP:Bool
read onlyEXTRA_0:Bool
read onlyEXTRA_1:Bool
read onlyEXTRA_2:Bool
read onlyEXTRA_3:Bool
read onlyGUIDE:Bool
read onlyLEFT_ANALOG_STICK:Bool
read onlyLEFT_SHOULDER:Bool
read onlyLEFT_STICK_CLICK:Bool
read onlyLEFT_STICK_DIGITAL_DOWN:Bool
read onlyLEFT_STICK_DIGITAL_LEFT:Bool
read onlyLEFT_STICK_DIGITAL_RIGHT:Bool
read onlyLEFT_STICK_DIGITAL_UP:Bool
read onlyLEFT_TRIGGER:Bool
read onlyLEFT_TRIGGER_BUTTON:Bool
read onlyPOINTER_X:Bool
read onlyPOINTER_Y:Bool
read onlyRIGHT_ANALOG_STICK:Bool
read onlyRIGHT_SHOULDER:Bool
read onlyRIGHT_STICK_CLICK:Bool
read onlyRIGHT_STICK_DIGITAL_DOWN:Bool
read onlyRIGHT_STICK_DIGITAL_LEFT:Bool
read onlyRIGHT_STICK_DIGITAL_RIGHT:Bool
read onlyRIGHT_STICK_DIGITAL_UP:Bool
read onlyRIGHT_TRIGGER:Bool
read onlyRIGHT_TRIGGER_BUTTON:Bool
read onlySTART:Bool
read onlyTILT_PITCH:Bool
read onlyTILT_ROLL:Bool
read onlyX:Bool
read onlyY:Bool
read onlyALL:Bool
read onlyANY:Bool
read onlyNONE:Bool