flixel.math
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FlxAngle | A set of functions related to angle calculations. In degrees: (down = 90, right = 0, up = -90) |
FlxCallbackPoint | A FlxPoint that calls a function when set_x(), set_y() or set() is called. Used in FlxSpriteGroup. IMPORTANT: Calling set(x, y); is MUCH FASTER than setting x and y separately. Needs to be destroyed unlike simple FlxPoints! |
FlxMath | A class containing a set of math-related functions. |
FlxMatrix | Helper class for making fast matrix calculations for rendering. It mostly copies Matrix class, but with some additions for faster rotation by 90 degrees. |
FlxPoint | 2-dimensional point class |
FlxRandom | A class containing a set of functions for random generation. Should be accessed via |
FlxRect | Stores a rectangle. |
FlxSinCos | |
FlxVector | DEPRECATED - Use |
FlxVelocity |