A set of functions related to angle calculations.
A FlxPoint that calls a function when set_x(), set_y() or set() is called. Used in FlxSpriteGroup. IMPORTANT: Calling set(x, y); is MUCH FASTER than setting x and y separately. Needs to be destroyed unlike simple FlxPoints!
A class containing a set of math-related functions.
Helper class for making fast matrix calculations for rendering. It mostly copies Matrix class, but with some additions for faster rotation by 90 degrees.
Stores a 2D floating point coordinate.
A class containing a set of functions for random generation.
Stores a rectangle.
2-dimensional vector class