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ARGB | A utility for storing, accessing and converting colors in an ARGB
(alpha, red, green, blue) color format. |
BGRA | A utility for storing, accessing and converting colors in a BGRA
(blue, green, red, alpha) color format. |
ColorMatrix | ColorMatrix is a 4x5 matrix containing color multiplication
and offset values for tinting and other kinds of color
manipulation. In addition to using the multiplier, offset and
color properties, it can be edited directly as a Float32Array
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Matrix3 | Matrix3 is a 3x3 transformation matrix particularly useful for
two-dimensional transformation. It can be used for rotation, scale
and skewing of a two-dimensional object.
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RGBA | A utility for storing, accessing and converting colors in an RGBA
(red, green, blue, alpha) color format. |
Rectangle | The Rectangle class provides a simple object for storing
and manipulating a logical rectangle for calculations |
Vector2 | The Vector2 class can be used for calculating math with
basic (x, y) coordinates |
Vector4 | Vector4 is a vector suitable for three-dimensional
math, containing (x, y, z, w) components
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