FlxRect, but instead of x, y, width and height, it takes a left, right, top and bottom. This is for optimization reasons, to reduce arithmetic when drawing vertices

Static variables

staticbottom:Float

Bottom

staticleft:Float

staticright:Float

Top

statictop:Float

Right

Static methods

staticinlinecopyFrom(this:FlxRect, uv:FlxUVRect):Void

staticinlinecopyTo(this:FlxRect, uv:FlxUVRect):Void

@:value({ b : 0.0, r : 0.0, t : 0.0, l : 0.0 })staticget(l:Float = 0.0, t:Float = 0.0, r:Float = 0.0, b:Float = 0.0):FlxRect

staticinlineset(this:FlxRect, l:Float, t:Float, r:Float, b:Float):Void