openfl.utils
| .. | |
|---|---|
| AssetBundle | |
| AssetCache | The AssetCache class is the default cache implementation used
by openfl.utils.Assets, objects will be cached for the lifetime
of the application unless removed explicitly, or using Assets
|
| AssetLibrary | |
| AssetType | The AssetType enum lists the core set of available asset types from the OpenFL command-line tools. |
| Assets | The Assets class provides a cross-platform interface to access embedded images, fonts, sounds and other resource files. |
| ByteArray | The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data. |
| CompressionAlgorithm | |
| Dictionary | |
| Endian | |
| Future | |
| IAssetCache | The IAssetCache interface provides methods for caching resources loaded from openfl.utils.Assets to improve performance. |
| IDataInput | |
| IDataOutput | |
| IExternalizable | |
| Object | |
| QName |