new(name:String)
read onlybones:Array<BoneData>
read onlyname:String
offsetRotation:Float
offsetScaleX:Float
offsetScaleY:Float
offsetShearY:Float
offsetX:Float
offsetY:Float
order:Float
rotateMix:Float
scaleMix:Float
shearMix:Float
target:BoneData
translateMix:Float
toString():String