Variables

@:value(cast "add")@:enum@:implinlineread onlyADD:BlendMode = "add"

@:value(cast "alpha")@:enum@:implinlineread onlyALPHA:BlendMode = "alpha"

@:value(cast "darken")@:enum@:implinlineread onlyDARKEN:BlendMode = "darken"

@:value(cast "difference")@:enum@:implinlineread onlyDIFFERENCE:BlendMode = "difference"

@:value(cast "erase")@:enum@:implinlineread onlyERASE:BlendMode = "erase"

@:value(cast "hardlight")@:enum@:implinlineread onlyHARDLIGHT:BlendMode = "hardlight"

@:value(cast "invert")@:enum@:implinlineread onlyINVERT:BlendMode = "invert"

@:value(cast "layer")@:enum@:implinlineread onlyLAYER:BlendMode = "layer"

@:value(cast "lighten")@:enum@:implinlineread onlyLIGHTEN:BlendMode = "lighten"

@:value(cast "multiply")@:enum@:implinlineread onlyMULTIPLY:BlendMode = "multiply"

@:value(cast "normal")@:enum@:implinlineread onlyNORMAL:BlendMode = "normal"

@:value(cast "overlay")@:enum@:implinlineread onlyOVERLAY:BlendMode = "overlay"

@:value(cast "screen")@:enum@:implinlineread onlySCREEN:BlendMode = "screen"

@:value(cast "shader")@:enum@:implinlineread onlySHADER:BlendMode = "shader"

@:value(cast "subtract")@:enum@:implinlineread onlySUBTRACT:BlendMode = "subtract"