flixel.effects.particles

..
FlxEmitter

FlxEmitterMode

FlxParticle

This is a simple particle class that extends the default behavior of FlxSprite to have slightly more specialized behavior common to many game scenarios. You can override and extend this class just like you would FlxSprite. While FlxEmitter used to work with just any old sprite, it now requires a FlxParticle based class.

FlxTypedEmitter

FlxTypedEmitter is a lightweight particle emitter. It can be used for one-time explosions or for continuous fx like rain and fire. FlxEmitter is not optimized or anything; all it does is launch FlxParticle objects out at set intervals by setting their positions and velocities accordingly. It is easy to use and relatively efficient, relying on FlxGroup's RECYCLE POWERS.

IFlxParticle