BitmapData wrapper which is used for rendering. It stores info about all frames, generated for specific BitmapData object.

Static variables

@:value(false)staticdefaultPersist:Bool = false

The default value for the persist variable at creation if none is specified in the constructor.

See also:

Static methods

@:value({ Cache : true, Unique : false })staticfromAssetKey(Source:String, Unique:Bool = false, ?Key:String, Cache:Bool = true):FlxGraphic

Creates and caches FlxGraphic object from openfl.Assets key string.

Parameters:

Source

openfl.Assets key string. For example: "assets/image.png".

Unique

Ensures that the BitmapData uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Cache

Whether to use graphic caching or not. Default value is true, which means automatic caching.

Returns:

Cached FlxGraphic object we just created.

@:value({ Cache : true, Unique : false })staticfromBitmapData(Source:BitmapData, Unique:Bool = false, ?Key:String, Cache:Bool = true):FlxGraphic

Creates and caches FlxGraphic object from specified BitmapData object.

Parameters:

Source

BitmapData for FlxGraphic to use.

Unique

Ensures that the BitmapData uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Cache

Whether to use graphic caching or not. Default value is true, which means automatic caching.

Returns:

FlxGraphic object we just created.

@:value({ Cache : true, Unique : false })staticfromClass(Source:Class<BitmapData>, Unique:Bool = false, ?Key:String, Cache:Bool = true):FlxGraphic

Creates and caches FlxGraphic object from a specified Class<BitmapData>.

Parameters:

Source

Class<BitmapData> to create BitmapData for FlxGraphic from.

Unique

Ensures that the BitmapData uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Cache

Whether to use graphic caching or not. Default value is true, which means automatic caching.

Returns:

FlxGraphic object we just created.

@:value({ Cache : true, Unique : false })staticfromFrame(Source:FlxFrame, Unique:Bool = false, ?Key:String, Cache:Bool = true):FlxGraphic

Creates and (optionally) caches a FlxGraphic object from the specified FlxFrame. It uses frame's BitmapData, not the frame.parent.bitmap.

Parameters:

Source

FlxFrame to get the BitmapData from.

Unique

Ensures that the bitmap data uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Cache

Whether to use graphic caching or not. Default value is true, which means automatic caching.

Returns:

FlxGraphic object we just created.

@:value({ Unique : false })staticinlinefromFrames(Source:FlxFramesCollection, Unique:Bool = false, ?Key:String):FlxGraphic

Creates and caches a FlxGraphic object from the specified FlxFramesCollection. It uses frames.parent.bitmap as a source for the FlxGraphic's BitmapData. It also copies all the frames collections onto the newly created FlxGraphic.

Parameters:

Source

FlxFramesCollection to get the BitmapData from.

Unique

Ensures that the BitmapData uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Returns:

Cached FlxGraphic object we just created.

@:value({ Unique : false })staticfromGraphic(Source:FlxGraphic, Unique:Bool = false, ?Key:String):FlxGraphic

Creates and caches a FlxGraphic object from the specified FlxGraphic object. It copies all the frame collections onto the newly created FlxGraphic.

Parameters:

Source

FlxGraphic to get the BitmapData from.

Unique

Ensures that the BitmapData uses a new slot in the cache. If true, then BitmapData for this FlxGraphic will be cloned, which means extra memory.

Key

Force the cache to use a specific key to index the bitmap.

Returns:

Cached FlxGraphic object we just created.

@:value({ Unique : false })staticfromRectangle(Width:Int, Height:Int, Color:FlxColor, Unique:Bool = false, ?Key:String):FlxGraphic

Generates and caches new FlxGraphic object with a colored rectangle.

Parameters:

Width

How wide the rectangle should be.

Height

How high the rectangle should be.

Color

What color the rectangle should have (0xAARRGGBB).

Unique

Ensures that the BitmapData uses a new slot in the cache.

Key

Force the cache to use a specific key to index the bitmap.

Returns:

The FlxGraphic object we just created.

Variables

read onlyassetsClass:Class<BitmapData>

Class name for the BitmapData.

read onlyassetsKey:String

Asset name from openfl.Assets.

read onlyatlasFrames:FlxAtlasFrames

Atlas frames for this graphic. You should fill it yourself with one of FlxAtlasFrames's static methods (like fromTexturePackerJson(), fromTexturePackerXml(), etc).

bitmap:BitmapData

The cached BitmapData object.

read onlycanBeDumped:Bool

Deprecated: "`canBeDumped` is deprecated, use `canBeRefreshed`"

read onlycanBeRefreshed:Bool

Whether the BitmapData of this graphic object can be refreshed. This is only the case for graphics with an assetsKey or assetsClass.

@:value(true)destroyOnNoUse:Bool = true

Whether this FlxGraphic should be destroyed when useCount becomes zero (defaults to true). Has no effect when persist is true.

@:value(0)read onlyheight:Int = 0

Height of the cached BitmapData.

read onlyimageFrame:FlxImageFrame

FlxImageFrame object for the whole bitmap.

read onlyisDestroyed:Bool

Whether destroy was called on this graphic

Available since

5.6.0

.

read onlyisLoaded:Bool

Whether the BitmapData of this graphic object has been loaded or not.

read onlykey:String

Key used in the BitmapFrontEnd cache.

@:value(false)persist:Bool = false

Whether this graphic object should stay in the cache after state changes or not. destroyOnNoUse has no effect when this is set to true.

read onlyshader:FlxShader

GLSL shader for this graphic. Only used if utilizing sprites do not define a shader Avoid changing it frequently as this is a costly operation.

@:value("")trackingInfo:String = ""

Debug only Any info about the creation or intended usage of this graphic, for debugging purposes

Available since

5.9.0

.

@:value(false)unique:Bool = false

Shows whether this object unique in cache or not.

Whether undumped BitmapData should be cloned or not. It is false by default, since it significantly increases memory consumption.

@:value(0)read onlyuseCount:Int = 0

Usage counter for this FlxGraphic object.

@:value(0)read onlywidth:Int = 0

Width of the cached BitmapData.

Methods

addFrameCollection(collection:FlxFramesCollection):Void

Stores specified FlxFrame collection in internal map (this helps reduce object creation).

Parameters:

collection

frame collection to store.

destroy():Void

Trying to free the memory as much as possible

inlinegetEmptyFrame(size:FlxPoint):FlxFrame

Creates empty frame for this graphic with specified size. This method could be useful for tile frames, in case when you'll need empty tile.

Parameters:

size

dimensions of the frame to add.

Returns:

Empty frame with specified size which belongs to this FlxGraphic object.

inlinegetFramesCollections(type:FlxFrameCollectionType):Array<Dynamic>

Searches frame collections of specified type for this FlxGraphic object.

Parameters:

type

The type of frames collections to search for.

Returns:

Array of available frames collections of specified type for this object.

onAssetsReload():Void

Asset reload callback for this graphic object. It regenerates its bitmap data.

refresh():Void

Refreshes the BitmapData of this graphic.

undump():Void

Deprecated: "`undump` is deprecated, use `refresh`"