Tags are Aseprite's animation labels. They define a range of frames that all pertain to a certain animation.

Fields

to:Int

The tag's ending frame

@:optionaloptionalrepeat:Null<AseAtlasTagRepeat>

The number of times to repeat this animation before aseprite's timeline switched to the next one.

Note: Used by FlxAseAtlasUtils to determine whether an animation loops. Loops if > 0.

name:String

The name of this tag

from:Int

The tag's starting frame

direction:AseAtlasTagDirection

The tag's ending frame

@:optionaloptionaldata:Null<String>

A message attached to this object

@:optionaloptionalcolor:Null<AseAtlasColor>

The color used to display this object