flixel.graphics.frames
| .. | |
|---|---|
| bmfont | |
| FlxAtlasFrames | Atlas frames collection. It makes possible to use texture atlases in Flixel. Plus it contains few packer parser methods for most commonly used atlas formats.  | 
| FlxBitmapFont | Holds information and bitmap characters for a bitmap font.  | 
| FlxFilterFrames | Frames collection which you can apply bitmap filters to. WARNING: this frame collection doesn't use caching, so be careful or you will "leak" out memory very fast. You should destroy frames collections of this type manually.  | 
| FlxFrame | Base class for all frame types  | 
| FlxFrameAngle | |
| FlxFrameCollectionType | An enumeration of all types of frame collections. Added for faster type detection with less usage of casting.  | 
| FlxFrameType | Just enumeration of all types of frames. Added for faster type detection with less usage of casting.  | 
| FlxFramesCollection | Base class for all frame collections.  | 
| FlxImageFrame | Single-frame collection. Could be useful for non-animated sprites.  | 
| FlxTileFrames | Spritesheet frame collection. It is used for tilemaps and animated sprites.  | 
| FlxUVRect | FlxRect, but instead of   | 
| MatrixVector | Used internally instead of a FlxMatrix, for some unknown reason. Perhaps improves performance, tbh, I'm skeptical  | 
| TexturePackerFrameData | |
| TexturePackerFrameRect | |
| TexturePackerObject | |