Used internally instead of a FlxMatrix, for some unknown reason. Perhaps improves performance, tbh, I'm skeptical

Static variables

statica:Float

staticb:Float

staticc:Float

staticd:Float

statictx:Float

staticty:Float

Static methods

@:value({ forBlit : true })staticinlinecopyFrom(this:Vector<Float>, frame:FlxFrame, forBlit:Bool = true):MatrixVector

staticinlinecopyFrom(this:Vector<Float>, mat:FlxMatrix):MatrixVector

staticinlinecopyTo(this:Vector<Float>, mat:FlxMatrix):FlxMatrix

staticinlineidentity(this:Vector<Float>):Void

staticinlinescale(this:Vector<Float>, sx:Float, sy:Float):Vector<Float>

@:value({ ty : 0.0, tx : 0.0, d : 1.0, c : 0.0, b : 0.0, a : 1.0 })staticinlineset(this:Vector<Float>, a:Float = 1.0, b:Float = 0.0, c:Float = 0.0, d:Float = 1.0, tx:Float = 0.0, ty:Float = 0.0):Vector<Float>

staticinlinetranslate(this:Vector<Float>, dx:Float, dy:Float):Vector<Float>