extends FlxActionInputDigital › FlxActionInput
Generic IFlxInput action input
WARNING: IFlxInput objects are often member variables of some other object that is often destructed at the end of a state. If you don't destroy() this input (or the action you assign it to), the IFlxInput reference will persist forever even after its parent object has been destroyed!
A generic IFlxInput object (ex: FlxButton.input)
Trigger What state triggers this action (PRESSED, JUST_PRESSED, RELEASED, JUST_RELEASED)