Constructor

new(ID:Int)

Variables

@:value(0)value:Float = 0

Optional analog value, so we can check when the value has changed from the last frame

Methods

Inherited Variables

Defined by FlxInput

ID:T

@:value(RELEASED)current:FlxInputState = RELEASED

read onlyjustPressed:Bool

@:value(RELEASED)last:FlxInputState = RELEASED

read onlypressed:Bool

read onlyreleased:Bool

Inherited Methods