These IDs are negative to avoid overlaps with possible touch point IDs.

Variables

@:value(cast -1)@:impl@:enuminlineread onlyLEFT:FlxMouseButtonID = -1

@:value(cast -2)@:impl@:enuminlineread onlyMIDDLE:FlxMouseButtonID = -2

@:value(cast -3)@:impl@:enuminlineread onlyRIGHT:FlxMouseButtonID = -3