View source
applyFilter(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, filter:BitmapFilter):Void
copyChannel(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, sourceChannel:BitmapDataChannel, destChannel:BitmapDataChannel):Void
@:value({ mergeAlpha : false, alphaPoint : null, alphaBitmapData : null })copyPixels(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, ?alphaBitmapData:BitmapData, ?alphaPoint:Null<Point>, mergeAlpha:Bool = false):Void
@:value({ smoothing : false, clipRect : null, blendMode : null, colorTransform : null, matrix : null })draw(source:IBitmapDrawable, ?matrix:Null<Matrix>, ?colorTransform:Null<ColorTransform>, ?blendMode:BlendMode, ?clipRect:Null<Rectangle>, smoothing:Bool = false):Void
@:value({ quality : null, smoothing : false, clipRect : null, blendMode : null, colorTransform : null, matrix : null })@:require(flash11_3)drawWithQuality(source:IBitmapDrawable, ?matrix:Null<Matrix>, ?colorTransform:Null<ColorTransform>, ?blendMode:BlendMode, ?clipRect:Null<Rectangle>, smoothing:Bool = false, ?quality:StageQuality):Void
@:value({ byteArray : null })@:require(flash11_3)encode(rect:Rectangle, compressor:Object, ?byteArray:ByteArray):ByteArray
@:value({ findColor : true })getColorBoundsRect(mask:UInt, color:UInt, findColor:Bool = true):Rectangle
@:value({ secondAlphaThreshold : 1, secondBitmapDataPoint : null })hitTest(firstPoint:Point, firstAlphaThreshold:UInt, secondObject:Object, ?secondBitmapDataPoint:Null<Point>, secondAlphaThreshold:UInt = 1):Bool
merge(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, redMultiplier:UInt, greenMultiplier:UInt, blueMultiplier:UInt, alphaMultiplier:UInt):Void
@:value({ grayScale : false, channelOptions : 7, high : 255, low : 0 })noise(randomSeed:Int, low:UInt = 0, high:UInt = 255, channelOptions:UInt = 7, grayScale:Bool = false):Void
@:value({ alphaArray : null, blueArray : null, greenArray : null, redArray : null })paletteMap(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, ?redArray:Array<Int>, ?greenArray:Array<Int>, ?blueArray:Array<Int>, ?alphaArray:Array<Int>):Void
@:value({ offsets : null, grayScale : false, channelOptions : 7 })perlinNoise(baseX:Float, baseY:Float, numOctaves:UInt, randomSeed:Int, stitch:Bool, fractalNoise:Bool, channelOptions:UInt = 7, grayScale:Bool = false, ?offsets:Array<Point>):Void
@:value({ fillColor : 0, numPixels : 0, randomSeed : 0 })pixelDissolve(sourceBitmapData:BitmapData, sourceRect:Rectangle, destPoint:Point, randomSeed:Int = 0, numPixels:Int = 0, fillColor:UInt = 0):Int