Static variables
@:value(new Event<Joystick>())staticonConnect:_Event_lime_ui_Joystick_Void<Joystick ‑> Void> = new Event<Joystick>()
Constructor
Variables
@:value(new Event<Int -> Float>())onAxisMove:_Event_Int_Float_Void<(Int, Float) ‑> Void> = new Event<Int -> Float>()
@:value(new Event<Void>())onDisconnect:_Event_Void_Void<() ‑> Void> = new Event<Void>()
@:value(new Event<Int -> JoystickHatPosition>())onHatMove:_Event_Int_lime_ui_JoystickHatPosition_Void<(Int, JoystickHatPosition) ‑> Void> = new Event<Int -> JoystickHatPosition>()