openfl.display
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Application | The Application class is a Lime Application instance that uses OpenFL Window by default when a new window is created. |
Bitmap | |
BitmapData | |
BitmapDataChannel | |
BlendMode | |
DisplayObject | |
DisplayObjectContainer | |
Graphics | |
GraphicsBitmapFill | |
GraphicsEndFill | |
GraphicsGradientFill | |
GraphicsPath | |
GraphicsQuadPath | Defines a set of quadrilaterals. This is similar to using GraphicsPath |
GraphicsShader | |
GraphicsShaderFill | |
GraphicsSolidFill | |
GraphicsStroke | |
GraphicsTrianglePath | |
IGraphicsData | |
IGraphicsPath | |
InteractiveObject | |
MovieClip | |
Preloader | The Preloader class is a Lime Preloader instance that uses an OpenFL display object to display loading progress. |
Shader | |
ShaderParameter | |
Shape | |
Sprite | |
Stage | |
TriangleCulling | |
Window | The Window class is a Lime Window instance that automatically initializes an OpenFL stage for the current window. |