# flixel.math

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FlxAngle | A set of functions related to angle calculations. |

FlxCallbackPoint | A FlxPoint that calls a function when set_x(), set_y() or set() is called. Used in FlxSpriteGroup. IMPORTANT: Calling set(x, y); is MUCH FASTER than setting x and y separately. Needs to be destroyed unlike simple FlxPoints! |

FlxMath | A class containing a set of math-related functions. |

FlxMatrix | Helper class for making fast matrix calculations for rendering. It mostly copies Matrix class, but with some additions for faster rotation by 90 degrees. |

FlxPoint | Stores a 2D floating point coordinate. |

FlxRandom | A class containing a set of functions for random generation. |

FlxRect | Stores a rectangle. |

FlxSinCos | |

FlxVector | 2-dimensional vector class |

FlxVelocity |