Used for showing infinitely scrolling backgrounds.
An enhanced FlxSprite that is capable of receiving mouse clicks, being dragged and thrown, mouse springs, gravity and other useful things
Some sort of DisplayObjectContainer but very limited. It can contain only other FlxNestedSprites.
A dynamic shape that fills up the way a pie chart does. Useful for timers and other things.
An extension of FLxCamera that supports applying a shader to arbitrary sections of the game world. Only available in blit render mode. Does NOT currently support alpha blending; the effect will be applied to all pixels where the mask is not fully transparent. This is due to an open issue with OpenFL masks (https://github.com/openfl/openfl/issues/1086).
Sprite which can be used for various sorts of slicing (9-slice, 3 slice, tiled sprite but without scrolling). Based on Kyle Pulver's NineSlice class for FlashPunk: http://kpulv.com/96/Flashpunk_NineSlice_ClassUpdated/
Creating animated and rotated sprite from an un-rotated animated image.
The logic in this module is largely ported from StarfieldFX.as by Richard Davey / photonstorm
Tiled sprite which displays repeated and clipped graphic.
FlxZoomCamera: A FlxCamera that centers its zoom on the target that it follows