staticinlinehas(this:Int, flag:FlxUICursorInputFlag):Bool
@:value(cast 0x00010000)@:impl@:enuminlineread onlyGAMEPAD_DPAD:FlxUICursorInputFlag = 0x00010000
@:value(cast 0x00100000)@:impl@:enuminlineread onlyGAMEPAD_LEFT_STICK:FlxUICursorInputFlag = 0x00100000
@:value(cast 0x01000000)@:impl@:enuminlineread onlyGAMEPAD_RIGHT_STICK:FlxUICursorInputFlag = 0x01000000
@:value(cast 0x10000000)@:impl@:enuminlineread onlyGAMEPAD_SHOULDER_BUTTONS:FlxUICursorInputFlag = 0x10000000
@:value(cast 0x00000100)@:impl@:enuminlineread onlyKEYS_ARROWS:FlxUICursorInputFlag = 0x00000100
@:value(cast 0x00001000)@:impl@:enuminlineread onlyKEYS_NUMPAD:FlxUICursorInputFlag = 0x00001000
@:value(cast 0x00000001)@:impl@:enuminlineread onlyKEYS_TAB:FlxUICursorInputFlag = 0x00000001
@:value(cast 0x00000010)@:impl@:enuminlineread onlyKEYS_WASD:FlxUICursorInputFlag = 0x00000010