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class Pointer
package flixel.system.debug.interaction.tools
extends Tool › Sprite › DisplayObjectContainer › InteractiveObject › DisplayObject › EventDispatcher
A tool to use the mouse cursor to select game elements.
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Constructor
Methods
cancelSelection():Void
Cancel any selection activity that is happening, removing the selection rectangle from the screen.
Any item within the (canceled) selection area will be ignored. If you want to stop the selection
and actually process the action/items, use stopSelection()
.
startSelection():Void
Start a selection area. A selection area is a rectangular shaped area whose boundaries will be used to select game elements.