A class that describes how some object should be positioned relative to another
@:value("bottom")staticinlineread onlyBOTTOM:String = "bottom"
@:value("center")staticinlineread onlyCENTER:String = "center"
@:value("left")staticinlineread onlyLEFT:String = "left"
@:value("right")staticinlineread onlyRIGHT:String = "right"
@:value("top")staticinlineread onlyTOP:String = "top"
@:value("unknown")staticinlineread onlyUNKNOWN:String = "unknown"
new(XOff:Float, YOff:Float, XSide:String, YSide:String, XFlush:String, YFlush:String)
x:AnchorPoint
y:AnchorPoint
anchorThing(thing:FlxObject, destination:FlxObject):Void
clone():Anchor
destroy():Void
getFlipped(FlipX:Bool, FlipY:Bool, ?AnchorObject:Anchor):Anchor