flixel.util
| .. | |
|---|---|
| helpers | |
| typeLimit | |
| DrawStyle | |
| FlxArrayUtil | A set of functions for array manipulation.  | 
| FlxAxes | |
| FlxBitmapDataPool | BitmapData pool class.  | 
| FlxBitmapDataUtil | Just a collection of BitmapData utility methods. Just for cross-platform stuff, since not all methods are implemented across all targets.  | 
| FlxCollision | FlxCollision  | 
| FlxColor | Class representing a color, based on Int. Provides a variety of methods for creating and converting colors.  | 
| FlxColorTransformUtil | |
| FlxDestroyUtil | |
| FlxDirection | Simple enum for orthogonal directions. Can be combined into   | 
| FlxDirectionFlags | Uses bit flags to create a list of orthogonal directions. useful for
many   | 
| FlxGradient | Adds a set of color gradient creation / rendering functions  | 
| FlxHorizontalAlign | |
| FlxPool | A generic container that facilitates pooling and recycling of objects. WARNING: Pooled objects must have parameter-less constructors: function new()  | 
| FlxSave | A class to help automate and simplify save game functionality. A simple wrapper for the OpenFl's SharedObject, with a couple helpers. It's used automatically by various flixel utilities like the sound tray, as well as some debugging features.  | 
| FlxSaveStatus | |
| FlxSignal | |
| FlxSort | Helper class for sort() in FlxTypedGroup, but could theoretically be used on regular arrays as well.  | 
| FlxSpriteUtil | Some handy functions for FlxSprite (FlxObject) manipulation, mostly drawing-related. Note that stage quality impacts the results of the draw() functions - use FlxG.stage.quality = openfl.display.StageQuality.BEST; for best results.  | 
| FlxStringUtil | A class primarily containing functions related to formatting different data types to strings.  | 
| FlxTimer | A simple timer class, calls the given function after the specified amount of time passed.
  | 
| FlxTimerManager | A simple manager for tracking and updating game timer objects.
Normally accessed via the static   | 
| FlxTypedSignal | |
| FlxVerticalAlign | |
| GradientMatrix | |
| Harmony | |
| IFlxDestroyable | |
| IFlxPool | |
| IFlxPooled | |
| IFlxSignal | |
| LabelValuePair | |
| LineStyle | |
| LoadFailureType | |
| LoadResult | |
| PoolFactory | Helper type that allows the   | 
| SaveFailureType | |
| TriadicHarmony | |